Guide
How to work with the Studio step by step: start in the browser or the app, write the idea, check the animatic, fix a frame, mix the sound, edit, and hand it all to the agent.
Section 1
The Studio is the same in the browser and in the app. Only where the models run differs.
A project started in the browser carries on in the app.
Section 2

Section 3
This is how the Studio's Director works, and how it pays to work by hand. Video takes longest, so it comes last.
Section 4
The Studio doesn't only generate. Clips from your phone or camera can be edited, styled and prepared for any platform.
Section 5
The menu is grouped by action: showcase, create, assemble and system. On a phone it becomes a strip at the top.
Recent work, the queue and the Director's field. A film from an idea starts here.
Everything made: search, filters, a large viewer. Select several files and build an edit from them. Deleted items stay in the bin for 30 days.
A frame from a description, a photo edit in words, a character from a photo in a new scene. Variations and upscaling.
Animate a frame or make video from text, keyframes, lip sync to a line, seamless extension.
Text to voice with emotion, voice to text, instrumental music, songs with lyrics, sounds and room ambience.
Animated titles, openers, end cards, covers, infographics and slideshows.
Several requests in one queue, each with its own settings.
A project by scenes: line, shot description, motion, frame, video and voice. Each scene can be redone on its own.
Clean character assets from every side and with emotions, empty places, props apart.
A canvas of actions: idea, frame, video, voice, music and edit nodes wired together.
Media library, monitor, timeline, inspector and mixer.
What is available in the cloud and installed locally, what each is good at and how long it really takes.
Theme, generation mode, cloud or local for each step, the agent plugin and disk space.

Section 6
Every frame drawn from a whole scene repeats its pose and drags its props along. So the Studio makes a character sheet, as in animation production.
Section 7
An animatic is the same film with every frame still: real frames, voices, ambience, effects, music, opener, subtitles and edit. It takes minutes, and this is where a mistake is cheap to catch.

After the video, the Studio reviews the film itself: a contact sheet, loudness, dark and quiet spots, every line heard again.
Section 8
Write down the one weakest spot and why, then make the smallest change that removes it.
| What's wrong | What to do |
|---|---|
| A wrong detail in the frame | “Edit photo” on the Frames page: say in words what to replace or remove. The rest of the frame stays. |
| The whole shot is wrong | “Again” in the scene, or “Repeat with changes” with a better description. |
| Motion too fast or slow | Clip speed in the edit, no new render. |
| A sound is too loud | Track or group volume in the mixer, no new generation. |
| The edit doesn't fit the film | Another style in the edit's Style tab, no new renders. |
Cheapest first: a change in the edit before a new render, a new render before a new plan.
Section 9
A film is mixed in four groups. Every sound is first levelled to its group's norm, then group levels and ducking go on top.
| Group | Norm | Under a line |
|---|---|---|
| Voice | −16 LUFS | the lead |
| Music | −16 LUFS | −12 dB |
| Place ambience | −36 LUFS | −6 dB |
| Effects | peak −12 dBFS | no ducking |
Section 10
The Director's edit opens in the same editing room you work in. The agent's changes appear live, and every action can be undone.

Section 11
The Director picks the opener, end card, cover and editing style by the look of the picture, the film type and length. You can name any others; all of them are in the templates catalogue with examples.
Section 12
The Studio's plugin gives an AI agent a director's tools and skills. The agent writes the story, picks the characters, look, opener, sound and edit, makes an animatic, reviews it, and only then makes the video.

What the agent did shows on the Script and Edit pages: every scene can be redone by hand.
Section 13
Local generation is a choice, not a requirement. It is faster without queues, works offline and gives you models for the task.
Section 14
Every row here is a mistake a person saw in a real film.
| What you see | Why | Do instead |
|---|---|---|
| Broken fingers, extra hands | Models break small hand actions in close-ups | Hands at rest or out of frame; the object lies, not held |
| The character became someone else | They took off what makes them recognisable | Glasses, hair clip, cap stay in every frame |
| “No X” written, and X is there | Models ignore negations | Describe what you want to see: “an empty street”, “a clean label” |
| Made-up letters and logos | Models cover screens with invented text | Keep screens blank; words go on as Motion titles |
| Smeared lips | The face is too small | Medium close-up; split a line longer than 5 s into two shots |
| Unclear words | A long line, numbers as digits | Up to 12 words, numbers as words |
Open the Studio in the browser or install the app. The guide takes you from the idea to the finished video.